Developed mobile 3D puzzle game using 3D graphics and network library on WIPI C/C++ platform (a substitute of Brew™ and had been widely used in Korea). Has won the first individual mobile 3D game development contest of Korea Telecom in 2004. (with Kyu-ho Han)
Commercialized by LiveZen Co., and achieved 10,000+ downloads via Korea Telecom. App Market in 2005.
- Project co-lead
- Programmer and level designer