Interactive Theatre

  • Game Screenshot

Designed and implemented a prototype of interactive content for a group of 10 to 30 players. Players collaborate to solve a variety of puzzle games together, using gesture interaction enabled by wristwatch-type motion sensors.

  • Date
    • 2007
  • Roles
    • Backend director and programmer
      • Gesture-based interaction system
    • In collaboration with ESL Edu, Inc. for frontend
  • Client
    • Daejeon EXPO Science Park

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